Categories:
-
3d 96 articles
-
animations 16 articles
-
architecture 47 articles
-
blender 98 articles
-
bédé 19 articles
-
techdrawing 24 articles
-
freecad 190 articles
-
gaming 1 articles
-
idsampa 8 articles
-
inthepress 8 articles
-
linux 57 articles
-
music 1 articles
-
nativeifc 31 articles
-
opensource 267 articles
-
orange 4 articles
-
photo 16 articles
-
projects 35 articles
-
receitas 176 articles
-
saopaulo 18 articles
-
sketches 163 articles
-
talks 25 articles
-
techdrawing 24 articles
-
textes 7 articles
-
trilhas 3 articles
-
urbanoids 1 articles
-
video 47 articles
-
webdesign 7 articles
-
works 151 articles
Archives:
-
2007 22 articles
-
2008 32 articles
-
2009 66 articles
-
2010 74 articles
-
2011 74 articles
-
2012 47 articles
-
2013 31 articles
-
2014 38 articles
-
2015 28 articles
-
2016 36 articles
-
2017 41 articles
-
2018 46 articles
-
2019 59 articles
-
2020 18 articles
-
2021 20 articles
-
2022 7 articles
-
2023 25 articles
-
2024 15 articles
Actually it is not so easy... FreeCAD is a very complex thing, and you need a good experience with it...
Commenting post 375: Actually it is not so easy... FreeCAD is a very complex thing, and you need a good experience with it (I mean, using it) before you can begin to code anything. And also, there is no very defined plan, so usually when someone comes and says "I want to code for FreeCAD! What can I do?" we tell him: cool down, begin to use it, get used to the way it works, its geometry engine, etc... then when you see something you would like to work on, do it. But most people don't like much to hear that, they want us to give them something to do, immediately.
Of course we hve a general plan, but developing CAD features is a very minutious, delicate and slow work... It's hard to find little tasks that people can code right away. But more and more people are beginning to use the arch module, recently an engineer helped me to add the rebar feature... And each improvement attracts more people to use FreeCAD (and the arch module) and therefore more chances to see people ready to dive into the code.
Honestly I already thought a lot about that, and I see no easy solution like "let's do a kickstarter and hire a programmer". What would we tell to that programmer, how could he easily and quickly understand the way architecture works, how could he solve problems that are still hard for us to define (see any discussion about BIM on the net to see how far we are from consensus).
I'm working on a third part of my python tutorial for architects, and that one is about FreeCAD. I hope that can trigger a bit of interest, since it will be the most interesting part for an architect, FreeCAD being parametric, etc. We'll see!