Categories:
-
3d 96 articles
-
animations 16 articles
-
architecture 47 articles
-
blender 98 articles
-
bédé 19 articles
-
techdrawing 24 articles
-
freecad 186 articles
-
gaming 1 articles
-
idsampa 8 articles
-
inthepress 8 articles
-
linux 57 articles
-
music 1 articles
-
nativeifc 27 articles
-
opensource 263 articles
-
orange 4 articles
-
photo 16 articles
-
projects 35 articles
-
receitas 176 articles
-
saopaulo 18 articles
-
sketches 162 articles
-
talks 25 articles
-
techdrawing 24 articles
-
textes 7 articles
-
trilhas 3 articles
-
urbanoids 1 articles
-
video 47 articles
-
webdesign 7 articles
-
works 151 articles
Archives:
-
2007 22 articles
-
2008 32 articles
-
2009 66 articles
-
2010 74 articles
-
2011 74 articles
-
2012 47 articles
-
2013 31 articles
-
2014 38 articles
-
2015 28 articles
-
2016 36 articles
-
2017 41 articles
-
2018 46 articles
-
2019 59 articles
-
2020 18 articles
-
2021 20 articles
-
2022 7 articles
-
2023 25 articles
-
2024 10 articles
Solidify-wireframe script for blender 2.5
Another port I made for the 2.56 version of blender, of a script originally written for 2.4 by Alejandro Sierra. Download it from here (you might need to right-click->save as):
http://yorik.uncreated.net/archive/scripts/blender25/mesh_solidify_wireframe.py
The script is very simpe to use, once installed via the user preferences->addons page, when you are editing a mesh, press Mesh->Edges->Solidify Wireframe, and the selected edges of your mesh will become solidified with quadrangular sections. A dialog will pop up to allow you to choose the section width. Enjoy!
Edit: In latest version, this script doesn't open a popup anymore, instead it sits in the toolshelf (T key), more the new blender way.